I am a computational engineer and software developer specializing in geometry processing, computer vision, and digital fabrication. My work focuses on developing robust computational pipelines and optimization tools for 3D modeling, robotic fabrication, and generative design.
My background in architecture gives me strong spatial and geometric intuition, which I apply to computational workflows for complex design and fabrication problems. I have built a
Rhino3D/Grasshopper plugin that automates the upcycling of timber waste using C#, developed packing and stacking algorithms in Python that combine computational geometry and machine learning, and created vision-based robotic fabrication systems for material-aware production.
I am currently pursuing a PhD at
ETH Zurich, co-supervised by
Silke Langenberg and
Benjamin Dillenburger, focusing on computational methods for upcycling stone offcuts and ceramic tiles through integrated geometry processing, automated design workflows, and robotic fabrication. I am part of the
NCCR Digital Fabrication and an associated PhD Researcher at
Design++ and the
ETH AI Center.